STC on Social Networking


  • CALL FOR ARTICLES - STCSN E-LETTER ON SCIENCE 2.0 The Special Technical Community on Social Networking (STCSN) is the entry point for researchers in social networking fostering communication with like-minded people carrying out research in the fields of ...
    Posted Feb 24, 2015, 5:57 AM by Rene Kaiser
  • MediaEval 2015 Multimedia Benchmark: Survey Call for Survey Participation The MediaEval 2015 season kicks off with the MediaEval Multimedia Benchmark Task Survey. The survey collects the input of the research community about which challenges should ...
    Posted Jan 26, 2015, 5:53 AM by Symeon Papadopoulos
  • Privacy Awareness and User Empowerment in Online Social Networking Settings A timely editorial from ComputingNow on the topic of Privacy Awareness and User Empowerment in Online Social Networks. The post is guest edited by members of the USEMP project.
    Posted Jan 12, 2015, 11:45 AM by Symeon Papadopoulos
  • Workshop on Interactive Content Consumption at ACM TVX 2015 Calling for contributions (deadline: March 2nd): 3rd International Workshop on Interactive Content Consumption at ACM TVX 2015. For details visit or contact rene.kaiser AT joanneum ...
    Posted Jan 10, 2015, 12:00 PM by Rene Kaiser
  • TOIS Special Issue on Trust and Veracity of Information in Social Media ACM Transactions on Information Systems (TOIS)Special Issue on Trust and Veracity of Information in Social MediaSubmission deadline: March 24, 2015Special Issue page: ...
    Posted Jan 5, 2015, 5:39 AM by Symeon Papadopoulos
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Social Life Networks

In this column, Ramesh Jain blogs about Social Life Networks (SLN), i.e., networks that connect people with other people and essential life resources.

IEEE Social Computing

Social Computing is a bi-monthly column of IEEE Computer edited by Christian Timmerer.

November 30, 2014 Toward Social Life Networks Computer and information scientists have been focused on cyberspace, but physical space and time are critical in many emerging societal problems. Social life networks consider these factors by returning to fundamental cybernetic principles. 
October 7, 2014 Crowdsourcing Quality-of-Experience Assessments Crowdsourced quality-of-experience (QoE) assessments are more cost-effective and flexible than traditional in-lab evaluations but require careful test design, innovative incentive mechanisms, and technical expertise to address various implementation challenges. 
August 27, 2014 Toward Connected Shared Experiences To move beyond the current "talking heads" paradigm and enable truly natural and immersive shared experiences, video-mediated communication systems must be able to understand the context of the shared activity as well as the social layer of interaction. 
June 11, 2014 Social Multimedia Crawling for Mining and Search Social multimedia can be leveraged for a wide range of applications, but mining and search systems require innovative crawling solutions to meet both technical and policy-related obstacles. 
March 10, 2014 The Social Multimedia Experience Inter-destination multimedia synchronization and quality of experience are critical to the success of social TV, which integrates television viewing with social networking. 
Showing 5 items from page Social Computing IEEE sorted by Date. View more »

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